v1.0.0 — Changelog & Release Notes
What's New
- ▸Early Access begins January 13, 2026 — jump into Orbis with the core adventure loop live.
- ▸Explore the first zones and biomes with handcrafted dungeons, caves, and surface landmarks.
- ▸Experience the combat and progression pillars: melee/ranged loadouts, armor tiers, and early boss encounters.
- ▸Build freely with the full creative toolkit: blocks, props, and lighting to craft bases and outposts.
- ▸Try multiplayer servers and co-op play: party up, claim areas, and tackle instanced challenges together.
- ▸First wave of quests and NPC interactions to guide exploration and reward crafting materials.
Known Issues
- ▸Performance and server scaling are still being tuned; expect occasional hitches and queue times.
- ▸Balance is ongoing for weapons, armor, and boss encounters; values may change frequently.
- ▸Some UI flows and quest lines are placeholder or sparse; narrative pass continues through Early Access.
Coming Soon
- ▸New biomes, dungeons, and world events rolling out across Early Access.
- ▸Additional bosses, gear tiers, and crafting specializations.
- ▸Deeper multiplayer features, social hubs, and better matchmaking.
- ▸Expanded modding and creator tools once stability milestones are reached.
